A chave simples para The First Berserker: Khazan Unveiled
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
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And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
Isso porque, apesar do ter características como combates punitivos e qual dependem natural do gerenciamento do estamina e ambientes usando bom design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas qual ajudam a lançar personalidade ao game.
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Outra coisa que identicamente conjuntamente incomoda bem é o fato do progresso em atalhos dentro Destes mapas não ficar salvo permanentemente no game, quando comecei a criar backtracking nos mapas anteriores de modo a pegar ESTES colecionáveis da platina, me deparei usando todos ESTES atalhos qual eu tinha Livre, completamente fechados.
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It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
A história do jogo possui uma premissa bem interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado por traição e quem realmente foi este Enorme vilãeste dessa história sangrenta.
Unlike Black Myth: Wukong, Khazan doesn't feel The First Berserker: Khazan like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
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You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.